Pathfinding shouldn’t care about the map

Back to posting on the blog… after a long while. Lack of time is the only issue that stops me from publishing the piling up stuff I want to share. But, as I am wrapping up the last couple of courses for my Master’s degree right now I hope to find a little bit of […]

Images list in xEdit2D

Introducing XEdit2D

  For some XNA experiments of mine, I wanted to generate the XML asset files automatically and so I started exploring different possibilities. After searching for a while, both paid solutions like TorqueX 2D or freely available ones, I was quite unhappy with the solutions out there. So, I decided to start working on my […]

Sphere with random test images

3D sphere from photos

I just presented my demo at the end of last week so now I have some more time to write about it. As I was saying, the purpose was building a multi-touch interface using infrared lights. I also needed to have something to demonstrate on. After thinking about and talking to my coordinator, Frank, the […]

Multitouch interface using WiiMote

Recently I’ve read about people that used the WiiMote in unconventional ways by including the great infrared camera in the WiiMote to track infrared signals. The most famous of them is Johnny Chung Lee (his blog is here: http://procrastineering.blogspot.com/) that used it to build a multitouch interface, head tracking or a virtual whiteboard (see projects […]